
There are no heroes in Wichita…
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The heroes Terry Fairway once idolized have turned against him, hunting him down at every turn. His grandfather, the ruthless S-ranked necromancer who rules the city, watches from his throne as the people starve and suffer. Vampires stalk the streets unchecked, feeding on the innocent without fear of reprisal.
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Terry always believed his family were the good guys, but Wichita isn't a city of heroes or villains—it's a city of power. And if power is all that matters, then power is what Terry will seize.
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He’ll become powerful enough to drive the vampires from the shadows. Powerful enough to feed the hungry and defend the downtrodden. Powerful enough to challenge his grandfather and bring hope to a city drowning in darkness.
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Because even in the deepest black, a single light can spark a revolution. And Terry's ready to burn bright.
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Or burn it all to the ground trying.
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Power has a price. Terry Fairway is about to learn how steep.
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The vampires that once haunted Wichita are gone, reduced to ash. But Terry’s real war is only beginning. Topeka is burning, caught in the ruthless crossfire of S-ranked tyrants locked in a game of conquest. While the city suffers, the supers wage war.
Terry and his team are the only ones willing to stand against them—outsiders facing down monsters who’ve ruled unchallenged for decades. If they want a chance to save Topeka, Terry needs to grow stronger. Fast. His search for power leads him to Terraform's Market and the reclusive space-master Marlon, who holds the key to abilities Terry has only dreamed of.
But power attracts attention. From the Council of Kansas City who hunt him at every turn. From his grandfather who watches from his throne. And from the east comes Qui Shen, the Incinerator himself—an S-ranked nightmare who has his own designs on the Market and the secrets hidden within.
Terry wanted power to protect the innocent. Now he must decide how much of himself he's willing to sacrifice to keep it.
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Because in a world of superpowered tyrants, the line between hero and villain blurs with every ounce of power gained.
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The war for Earth has begun.
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Terry Fairway came back from the Underworld stronger, faster—changed. But the power he won came at a cost.
He saved a world. He might have damned his own.
All across the globe, incursion rifts split the sky, flooding Earth with Awakened invaders from distant worlds. Cities burn. Alliances crack. And Earth’s defenders race to seal the breaches—before the next city falls to ash.
Terry doesn’t have time to feel guilty. Not when the System has given him a new Quest: assemble a full Master-grade skill set and rise in rank. He needs to grow faster, fight harder—perfect what he’s copied and steal what he hasn’t.
The Systems think Earth is just another piece on their cosmic board.
Terry’s done playing by their rules.
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It’s time to break them.
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